﻿namespace PlayMyLife.Definitions.HumanProperty {
    [System.Serializable]
    public struct HumanStatus {

        public long place;

        #region 身体状况

        /// <summary> 精力值 </summary>
        public int energy;
        /// <summary> 健康值 </summary>
        public int health;
        /// <summary> 体力值 </summary>
        public int physics;

        #endregion 身体状况

        #region 身体素质

        /// <summary> 免疫力 </summary>
        public int immunity;
        /// <summary> 耐力 </summary>
        public int endurance;
        /// <summary> 力量 </summary>
        public int power;
        /// <summary> 跑速 </summary>
        public int runningSpeed;
        /// <summary> 身体敏捷 </summary>
        public int bodySensitivity;
        /// <summary> 手指敏捷 </summary>
        public int fingersSensitivity;

        #endregion 身体素质

        #region 心理状况

        /// <summary> 压力值 </summary>
        public int embarassed;
        /// <summary> 开心值（负值为悲伤） </summary>
        public int happiness;
        /// <summary> 恐惧值（负值为胆气） </summary>
        public int fear;
        /// <summary> 愤怒值（负值为和善） </summary>
        public int anger;
        /// <summary> 害羞值 </summary>
        public int shyness;

        #endregion 心理状况

        #region 心理素质

        /// <summary> 开心敏感度 </summary>
        public int happinessSensitivity;
        /// <summary> 恐惧敏感度 </summary>
        public int fearSensitivity;
        /// <summary> 愤怒敏感度 </summary>
        public int angerSensitivity;
        /// <summary> 害羞敏感度 </summary>
        public int shynessSensitivity;
        /// <summary> 勇气值 </summary>
        public int bravery;
        /// <summary> 理性值 </summary>
        public int rational;
        /// <summary> 果敢值 </summary>
        public int decisiveness;

        #endregion 心理素质

        #region 卫生情况

        /// <summary> 个人卫生 </summary>
        public int hygiene;
        /// <summary> 个人卫生忍耐度 </summary>
        public int hygieneSelfThresold;
        /// <summary> 环境卫生忍耐度 </summary>
        public int hygieneOthersThresold;

        #endregion 卫生情况

        #region 社交情况

        /// <summary> 社交经验 </summary>
        public int sociatyExp;
        /// <summary> 社交声望 </summary>
        public int sociatyFame;
        /// <summary> 社交口碑 </summary>
        public int sociatyEvaluate;

        #endregion 社交情况

    }
}
